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…Okay so this isn’t actually part of a level, but I think it might be soon ;)
We just entered a build of the game into the PAX 10 on Friday, so fingers crossed for that. There are currently 17 levels in the game. Hopefully our goal of 40 doesn’t take as long as we think it might.
Also we’d like to be able to release something playable to the general public sometime soon, but we’re not sure exactly when right now.

…Okay so this isn’t actually part of a level, but I think it might be soon ;)

We just entered a build of the game into the PAX 10 on Friday, so fingers crossed for that. There are currently 17 levels in the game. Hopefully our goal of 40 doesn’t take as long as we think it might.

Also we’d like to be able to release something playable to the general public sometime soon, but we’re not sure exactly when right now.

Posted by jonathandelong
tags / lost marbles / media / screenshot







Posted by jonathandelong

Being able to destroy stuff in games is always my favorite thing! Now I can in my own game. How awesome.

tags / lost marbles / media / video / gameplay






Currently experimenting with different visual styles for the game. Not sure if the background fits but we like the tiles a lot. They are all like, shiny and reflective and stuff when in motion. Made by our new artist buddy Egil. He makes awesome Unity related stuff.

Currently experimenting with different visual styles for the game. Not sure if the background fits but we like the tiles a lot. They are all like, shiny and reflective and stuff when in motion. Made by our new artist buddy Egil. He makes awesome Unity related stuff.

Posted by jonathandelong
tags / lost marbles / media







Posted by jonathandelong

Gameplay preview of our current project Lost Marbles. Game is nearing completion and should be done in the next couple of months.

tags / Lost Marbles / gameplay / preview / video / media